Adventure Title

Location Name • Region • Setting
Theme One
Theme Two
Theme Three

Adventure Description

Overview of the adventure premise. The hook that draws the party in, the central conflict, and what's at stake.

Starting the Adventure

"Read-aloud text that sets the scene for players. Evocative and immersive, describing what the characters see, hear, and feel as the adventure begins."

GM-only context: hidden information, NPC motivations, or mechanical considerations at the start.

Important Characters

CHARACTER NAME — Species, Gender, Age (Calling)
Character's role, personality, and relevance to the adventure.
"Visual description for the GM to read or paraphrase."
CHARACTER NAME — Species, Gender, Age (Calling)
Character's role, personality, and relevance to the adventure.
"Visual description for the GM to read or paraphrase."
CHARACTER NAME — Species, Gender, Age (Calling)
Character's role, personality, and relevance to the adventure.
"Visual description for the GM to read or paraphrase."
Page 1 Image

Suggested Story

Set the scene, then continue with story beats:

Act One Title
  • First story beat. What happens and what choices do players face?
  • Mechanical notes, skill checks, or combat encounters.
Act Two Title
  • Story escalates. New information or complications arise.
  • Use italics for location and NPC names.
Act Three Title
  • Climax of the adventure. Main conflict comes to a head.
  • Possible resolutions and immediate aftermath.
Conclusion
  • How the adventure wraps up after the climax.
  • Seeds for future adventures or lasting consequences.

Sources & Adversaries

Storybeats & layout inspired from Original Adventure by Creator Name. Story, mechanics, and setting reworked for BREAK!!'s universe.

  • Adversary Name: Source (Book, pg. #)
  • Adversary Name: Creator (Homebrew Sheet)
  • Adversary Name: Creator (Homebrew Sheet)
  • Item Name: BREAK!! Blog
  • Trap Reference: Source or Homebrew
  • Additional: As needed
Made by Your Name
Key Locations

Location One

"Read-aloud sensory description of this location."

GM information: what can be found here, dangers, NPCs, items, mechanical details.

Location Two

"Read-aloud sensory description of this location."

GM information: what can be found here, dangers, NPCs, items, mechanical details.

Location Three

"Read-aloud sensory description of this location."

GM information: what can be found here, dangers, NPCs, items, mechanical details.

Minor Locations

Minor Location: Brief description of secondary location.
Minor Location: Brief description of secondary location.
Minor Location: Brief description of secondary location.

Secrets & Clues

  1. World-building or backstory that adds depth.
  2. NPC's hidden motivation or secret.
  3. Clue pointing toward adventure's solution.
  4. Historical or lore information.
  5. Secret that changes how players approach conflict.
  6. Foreshadowing for future adventures.
  7. Practical information players might miss.
  8. Connection to the wider world.
  9. NPC's personal secret that humanizes them.
  10. Revelation that ties everything together.
Page 2 Image
"Image Title" — Artist Name

Quest Resolution

✦ Resolution Path A

One way the adventure concludes. Rewards, consequences, loot.
Loot: Specific items
Reward: Coin + benefits

☆ Resolution Path B

Alternative ending based on different choices. Combat vs. diplomacy, etc.
Reward: Different benefits

Rank X-Y Adventure
Lower Rank: Scale down by swapping monsters or reducing numbers.
Higher Rank: Increase challenge by adding monsters or upgrading stats.
Starting Coin: Suggested gold for new characters.

Site Name [Adventure Site]

Adventure Site Map
1
2
3
4

Random Encounters (d20)

1-10 No Encounter: Atmospheric sounds or minor events.
11-15 Encounter Name: Creature x#
Situation: What the encounter is doing and context.

Consequences: Outcomes based on player actions.
16-20 Encounter Name: Creature x#
Situation: What the encounter is doing and context.

Location Key

1 Location Name Feature
Description of keyed location. What players find and can interact with.
2 Location Name Trap
Description of keyed location. Trap details, triggers, and effects.
3 Location Name Loot
Description of keyed location. Loot items and their locations.
4 Location Name Trap Guardian
Description of keyed location. Guardian encounter and final challenge.

Art Vibeboard

Art 1
"Title" by Artist Name
Art 2
"Title" by Artist Name
Art 3
"Title" — Artist Unknown
Art 4
"Title" by Artist Name
Art 5
"Title" by Artist Name
Art 6
"Title" by Artist Name