Being a globe-wide research organization, the Helical Archive has a decent fleet of Cloud Breaker skyships available to researchers and adventurers. During particularly busy times, however, they outsource to the Verdin Skyfarers Corporation for transportation. The party find themselves on one such flight, actively flying over the inhospitable Death Valley of No-Folk Land on their way to a research contract up north. A comfortable ride turns turbulent when they crash in the desert.
"You stand on the open deck of a Cloud Breaker, taking in the majestic views of the No-Folk Land barrens below. From this height, the cracks in the dry, mineral-rich earth create a fractal pattern, like an irregular mosaic. Suddenly, the ground begins racing towards you at speed, and you realize the ship is nose-diving out of the sky. Instincts kicking in, you clutch the railings and brace for impact."
There is little time for the party to react, so they cannot take actions that would slow or stop the skyship's descent. Thankfully, the party land on shredded remains of the skyship's sails held aloft by the ship's shattered Floatstone. Each party member, as well as Captain Zero, immediately take a Light Injury. Wrought, the ship's first mate, is near death. Add to the jeopardy of the wait for rescue by requiring regular Grit Checks for heat exhaustion - inducing a roll on the Burn Injury Table. Each Grit Check requires a Ration or has a Snag.
Set the scene, describe the impact of the skyship and the aftermath of the crash, then continue:
Storybeats & layout inspired from Crash Landing by One-Shot Wonders. Some writing blocks used directly.
Story, mechanics, setting, characters, and vibes reworked to fit BREAK!!'s universe.
"Scattered around you are smoldering chunks of wooden decking, hull and rigging. The terrifying sounds of a malfunctioning Spell Engine whirs near you. The debris has kicked up plumes of dust that clog your throat."
Among the debris, the party can easily find three surviving rations and two Extreme Heat Outfits. The others burned during the engine explosion.
The emergency Transponder Zero is looking for has launched from the ship and is partially buried in the sand.
"The crash site rests next to an ancient, sandblasted road. Up its path lie some ancient ruins of a long-past outpost, sheltered from the sun and winds."
These ruins belong to Akenia, and holds inscribings about the Invincible Bright. Mostly picked clean, however a long-buried and tattered Glide Mantle can be found near the inscribings.
Unfortunately, this is the home lair of a Railgun Shrimp. Unfortunately for the party, this is the home lair of a Railgun Shrimp. During their rest, it will attempt to Ambush the party, targeting those in metal.
"The dry air makes your eyes sting and you quickly become as parched as the hard ground beneath your tired feet."
With no night to fall and beaming light filtering in the ruin's ceiling, sleep is difficult and painful.
During the morning sandstorm, visibility is severely reduced and the party stumble directly into the path of the raging Ghost Peppers and the swirling Dust Mephits.
After the rescue, Vichar Verdin himself will meet the party at their destination, offering them a compensation of 500C and a first-class flight to anywhere in the Outer World.
If they survive, Zero and Wrought thank the party profusely for their aid. Consider granting Social Bonds with either or both characters.